UnrealScript (often abbreviated to UScript) is the scripting language of the Unreal Engine and is used for authoring game code and gameplay events. Similar in basic design principles to Java, UnrealScript has object-oriented features and is recognizable as a member of the curly brace family. As in Java, UnrealScript does not support multiple inheritance, classes all inherit from a common Object class and are defined in individual files named after each class.