Game Development Tool: Torque X
Game Development Tool: Torque X
"Game Design Tools for Independant Game Developers"
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What Indie developers say about Torque X...
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score
5
Popularity Vote
The overall popularity of this tool.
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1
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Indie Pricing
Is there a low cost version available for Indies?
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Stable NoBugs
Is the software stable and mostly bug free?
3
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Learning Curve
Is it easy to use and are good tutorials available?
3
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Feature Set
Is the tool packed with useful features?
3
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Indie Support
How well does the tool maker support Indie developers?
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Torque X
After the release of Torque Game Builder, GarageGames began to develop Torque X. Torque X is a game engine based on Torque Game Builder using a component system that allows multiple game objects to have the same abilities. It has to do with Microsoft XNA Game Studio. Currently, many of the 3D features are incomplete. Specifically, 3D terrain using RAW heightmaps suffers from a lack of working examples, shadows are simplistic, consisting of a spherical shadow texture projected on the terrain, the ability to use skinned meshes for animated models is not working (non-skinned meshes currently works), and the 3D rigid-body physics suffers from issues.

Tool Classification:
Functions=   
(Engines - Game)

Qualifiers=   
(Engine, 3D) (Engine, game libraries)

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