Game Development Tool: ReplicaNet
Game Development Tool: ReplicaNet
"Game Design Tools for Independant Game Developers"
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What Indie developers say about ReplicaNet...
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Popularity Vote
The overall popularity of this tool.
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Indie Pricing
Is there a low cost version available for Indies?
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Stable NoBugs
Is the software stable and mostly bug free?
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Learning Curve
Is it easy to use and are good tutorials available?
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Feature Set
Is the tool packed with useful features?
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Indie Support
How well does the tool maker support Indie developers?
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ReplicaNet
ReplicaNet is an object oriented C++ library that is engineered to help the developer of applications that require a stable and low maintenance middleware solution to networking. Any project that is designed to use a network of machines, for example multiplayer computer games, need to consider very carefully how to approach the design problems associated with networking. ReplicaNet middleware removes the need for the developer of applications to know anything about network programming. This leaves the developer to concentrate on producing the actual application without worrying about changing networking standards and differing protocols.

Tool Classification:
Functions=   
(Engines - Networking)

Qualifiers=   
()

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