An object-oriented graphics rendering engine. Also called OGRE3D,, open source. OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D rendering engine (as opposed to a game engine) written in C++ designed to make it easier and intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other high level classes.
Tool Classification:
Functions=
(Engines - Rendering)
Qualifiers=
(Engine, 3D) (Open source) (DirectX) (OpenGL) (Linux version available) (Mac OS version available)