Game Development Tool: FlatRedBall
Game Development Tool: FlatRedBall
"Game Design Tools for Independant Game Developers"
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FlatRedBall
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What Indie developers say about FlatRedBall ...

13
score

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Popularity Vote
The overall popularity of this tool.

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Indie Pricing
Is there a low cost version available for Indies?

9
8

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Stable NoBugs
Is the software stable and mostly bug free?

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11

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Learning Curve
Is it easy to use and are good tutorials available?

10
10

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Feature Set
Is the tool packed with useful features?

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11

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Indie Support
How well does the tool maker support Indie developers?

Tool Classification:
Functions=   
(Engines - Game)

Qualifiers=   
(Engine, 2D) (Engine, 3D) (Engine, w/authoring tools)

Please tell us if anything above looks wrong by sending a correction or leaving a comment.
The FlatRedBall Engine is a 2.5D game engine focusing on ease of use and asset management. Originally, the FlatRedBall Engine was designed for 2D games, and used the 3D technology for simple effects. However, as the engine has grown, its support for 3D has also improved. Basic 3D games can be developed using the FlatRedBall Engine. FlatRedBall XNA provides more advanced 3D support. Combined with the FlatRedBall Development Kit, the FlatRedBall Engine can be used to rapidly develop any 2D game and some 3D games.
Hacked from Wikipedia/tool maker, Please help by sending us a better 600c description, we'll credit you here.
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3
3

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FlatRedBall XNA
FlatRedBall XNA provides more advanced 3D support.

3
2

1
FlatRedBall Engine
Basic 3D games can be developed using the FlatRedBall Engine, although most of its functionality is built with the assumption that the game is 2D.



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