Game Development Tool: DrPetter's sfxr
Game Development Tool: DrPetter's sfxr
"Game Design Tools for Independant Game Developers"
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What Indie developers say about DrPetter's sfxr...
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Popularity Vote
The overall popularity of this tool.
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Indie Pricing
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Stable NoBugs
Is the software stable and mostly bug free?
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Learning Curve
Is it easy to use and are good tutorials available?
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Feature Set
Is the tool packed with useful features?
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Indie Support
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DrPetter's sfxr
DrPetter has created what he calls a tool that is an MS Paint for sound effects… or something along those lines. It’s meant to make it dead easy for anyone to whip up a few simple sound effects and save them as .WAV files for playback using most game/media libraries like SDL or pygame. Its original purpose was to provide a simple means of getting basic sound effects into a game. The idea was that they could just hit a few buttons in this application and get some largely randomized effects that were custom in the sense that the user could accept/reject each proposed sound. Basic usage involves hitting a button, listen to the generated sound, then decide if it sounds ok or not. If it does, then export it to .WAV and you're done.

Tool Classification:
Functions=   
(Sound/music creation/editing)

Qualifiers=   
()

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