Game Development Tool: Bullet
Game Development Tool: Bullet
"Game Design Tools for Independant Game Developers"
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What Indie developers say about Bullet...
10
score
1
Popularity Vote
The overall popularity of this tool.
6
6
0
Indie Pricing
Is there a low cost version available for Indies?
4
3
1
Stable NoBugs
Is the software stable and mostly bug free?
4
3
1
Learning Curve
Is it easy to use and are good tutorials available?
6
5
1
Feature Set
Is the tool packed with useful features?
5
5
0
Indie Support
How well does the tool maker support Indie developers?
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official site
Bullet
Bullet is an open source software multi-threaded 3D Collision Detection, Soft Body and Rigid Body Dynamics Library (physics engine). It is published under the zlib license making it free for commercial use. Its main author, Erwin Coumans, previously worked for the Havok project. The Bullet physics engine is used by many game companies in AAA titles on PC, XBox 360, PlayStation 3 and Wii. Bullet provides rigid body dynamics for the Blender 3-D modeling, rendering, and animation package. The Bullet website also hosts a Physics Forum for general discussion around Physics Simulation for Games and Animation.

Tool Classification:
Functions=   
(Engines - Physics)

Qualifiers=   
(Open source) (Console engine/support) (Free) (plugin)

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